Vehicles
Vehicles are built at the War Factory. They range from fast raiders and transports through main battle tanks to long-range siege guns, plus the support vehicles (Harvester, MCV, Induction Rig) your economy and expansion depend on. Numbers on this page are read straight from the game's rules.json, so they're always current.
| Unit | Cost | HP | Speed | DPS | Range | Requires |
|---|---|---|---|---|---|---|
| Ranger | 450 | 180 | 4.5 | 80 | 160 | War Factory |
| APC | 600 | 300 | 3.5 | 60 | 120 | War Factory |
| Light Tank | 800 | 400 | 2.8 | 49 | 210 | War Factory |
| Flame Tank | 900 | 450 | 2.2 | 120 | 100 | War Factory |
| Artillery | 900 | 250 | 1.2 | 50 | 550 | War Factory + Tech Center |
| Demo Truck | 1000 | 150 | 2.8 | – | – | War Factory |
| Missile Tank | 1200 | 400 | 3.2 | 66 | 230 | War Factory + Tech Center |
| Harvester | 1400 | 1000 | 1.5 | 16 | 60 | Refinery + War Factory |
| Heavy Tank | 1400 | 700 | 2 | 72 | 230 | War Factory |
| MLRS | 1400 | 250 | 1.5 | 48 | 500 | War Factory + Tech Center |
| Induction Rig | 1800 | 600 | 0.8 | – | – | War Factory + Refinery |
| Mammoth Tank | 2200 | 1500 | 1.4 | 80 | 250 | War Factory + Tech Center |
| MCV | 3000 | 2000 | 1 | – | – | War Factory |
Ranger
Fast raider.
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War FactoryDamage vs armor (Bullets, 80 base dps)
Strengths
- Very high damage output (80 dps)
- Fires while on the move
- Fast (4.5)
- Cheap (450)
Weaknesses
- Barely scratches light vehicles (×0.3)
- Barely scratches medium vehicles (×0.06)
- Barely scratches heavy vehicles (×0.04)
- Barely scratches buildings (×0.1)
- Barely scratches aircraft (×0.15)
- Fragile (180 HP)
Shrugs off
- Bullets ×0.3 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.3 (Sniper, Commando)
- Artillery shells ×0.3 (Artillery)
Field notes: Drive-by machine gun shreds infantry, artillery and harvesters, and can fire at aircraft. Loses to APCs and any tank.
APC
Armored transport with an armor-piercing gun.
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War FactoryDamage vs armor (AP rounds, 60 base dps)
Strengths
- Good against light vehicles (×1.25)
- Very high damage output (60 dps)
- Fires while on the move
- Carries up to 5 infantry
- Cheap (600)
Weaknesses
- Weak against medium vehicles (×0.5)
- Barely scratches heavy vehicles (×0.25)
- Weak against buildings (×0.4)
- Weak against aircraft (×0.5)
Shrugs off
- Bullets ×0.3 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.3 (Sniper, Commando)
- Artillery shells ×0.3 (Artillery)
Field notes: Hunts infantry, Rangers and siege units, and doubles as mobile anti-air. Loses to tanks.
Light Tank
Fast main battle tank.
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War FactoryDamage vs armor (Cannon, 49.1 base dps)
Strengths
- Fires while on the move
- Cheap (800)
Weaknesses
- Weak against infantry (×0.6)
- Weak against heavy vehicles (×0.5)
- Cannot shoot aircraft
Shrugs off
- Bullets ×0.06 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.15 (Sniper, Commando)
- Flames ×0.15 (Flamethrower, Flame Tank)
Field notes: Beats infantry, light vehicles, Flame Tanks and Missile Tanks. Loses to Heavy/Mammoth tanks, Rocket soldiers and aircraft.
Flame Tank
Anti-infantry vehicle.
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War FactoryDamage vs armor (Flames, 120 base dps)
Strengths
- Excellent against infantry (×1.75)
- Splash damage (radius 50) punishes clumped units
- Very high damage output (120 dps)
Weaknesses
- Barely scratches medium vehicles (×0.15)
- Barely scratches heavy vehicles (×0.07)
- Weak against buildings (×0.6)
- Cannot shoot aircraft
Shrugs off
- Bullets ×0.06 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.15 (Sniper, Commando)
- Flames ×0.15 (Flamethrower, Flame Tank)
Field notes: Splash flames wipe out infantry blobs and light vehicles. Weak armor-piercing: real tanks beat it.
Artillery
Long-range siege gun.
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Damage vs armor (Artillery shells, 50 base dps)
Strengths
- Excellent against infantry (×1.5)
- Good against buildings (×1.25)
- Splash damage (radius 90) punishes clumped units
- Extreme range (550) outranges nearly everything
Weaknesses
- Barely scratches light vehicles (×0.3)
- Barely scratches medium vehicles (×0.3)
- Barely scratches heavy vehicles (×0.25)
- Cannot shoot aircraft
- Slow (1.2)
- Needs a Tech Center
Shrugs off
- Bullets ×0.3 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.3 (Sniper, Commando)
- Artillery shells ×0.3 (Artillery)
Field notes: Shells devastate infantry and buildings from 550 range, but do little to vehicles. Fragile: raiders and tanks overrun it.
Demo Truck
Suicide vehicle.
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War FactoryDamage vs armor (Explosion, 600 base damage, one blast)
Strengths
- Excellent against infantry (×1.5)
- Good against light vehicles (×1.25)
- Excellent against buildings (×1.5)
- Good against aircraft (×1.25)
- Detonates for 600 damage in a 150 radius; chain reactions possible
Weaknesses
- Destroyed on use, and has no weapon of its own
- Fragile (150 HP)
Shrugs off
- Bullets ×0.3 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.3 (Sniper, Commando)
- Artillery shells ×0.3 (Artillery)
Field notes: Detonates on impact or death, dealing massive area damage. Chain reactions possible.
Missile Tank
Tank destroyer.
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Damage vs armor (Missiles, 66 base dps)
Strengths
- Excellent against heavy vehicles (×2.2)
- Can shoot down aircraft
- Very high damage output (66 dps)
Weaknesses
- Barely scratches infantry (×0.15)
- Weak against light vehicles (×0.6)
- Needs a Tech Center
Shrugs off
- Bullets ×0.06 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.15 (Sniper, Commando)
- Flames ×0.15 (Flamethrower, Flame Tank)
Field notes: Homing missiles wreck Heavy and Mammoth tanks and can hit aircraft. Light Tanks, Rocket soldiers and anti-infantry fire beat it. Requires Tech Center.
Harvester
Resource gatherer.
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Damage vs armor (Bullets, 16 base dps)
Strengths
- Hauls 500 ore per trip
- Tough for vehicles and aircraft (1000 HP)
Weaknesses
- Barely scratches light vehicles (×0.3)
- Barely scratches medium vehicles (×0.06)
- Barely scratches heavy vehicles (×0.04)
- Barely scratches buildings (×0.1)
- Barely scratches aircraft (×0.15)
- Very short range (60): must close in to fight
- Your whole income: losing it stalls the economy
Dies fast to
- Missiles ×2.2 (Missile Tank, MLRS)
Shrugs off
- Bullets ×0.04 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.05 (Sniper, Commando)
- Flames ×0.07 (Flamethrower, Flame Tank)
Field notes: Automatically collects ore and returns to Refinery. Right-click ore fields to redirect.
Heavy Tank
Heavy assault tank.
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War FactoryDamage vs armor (Cannon, 72 base dps)
Strengths
- Very high damage output (72 dps)
Weaknesses
- Weak against infantry (×0.6)
- Weak against heavy vehicles (×0.5)
- Cannot shoot aircraft
Dies fast to
- Missiles ×2.2 (Missile Tank, MLRS)
Shrugs off
- Bullets ×0.04 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.05 (Sniper, Commando)
- Flames ×0.07 (Flamethrower, Flame Tank)
Field notes: Out-fights Light Tanks and crushes infantry. Countered by Missile Tanks, Rocket soldiers and aircraft.
MLRS
Long-range rocket artillery.
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Damage vs armor (Missiles, 48 base dps)
Strengths
- Excellent against heavy vehicles (×2.2)
- Can shoot down aircraft
- Splash damage (radius 80) punishes clumped units
- Extreme range (500) outranges nearly everything
Weaknesses
- Barely scratches infantry (×0.15)
- Weak against light vehicles (×0.6)
- Needs a Tech Center
Shrugs off
- Bullets ×0.3 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.3 (Sniper, Commando)
- Artillery shells ×0.3 (Artillery)
Field notes: Homing missiles punish slow armor and aircraft from far away. Fragile: infantry and fast raiders overrun it.
Induction Rig
Deploys on ore wells for infinite resources.
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Strengths
- Deploys onto an ore well for infinite income
Weaknesses
- Cannot attack, and extremely slow
- Slow (0.8)
- Expensive (1800)
Shrugs off
- Bullets ×0.3 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.3 (Sniper, Commando)
- Artillery shells ×0.3 (Artillery)
Field notes: Right-click on a golden well to deploy. Great for late-game economy.
Mammoth Tank
Super-heavy tank.
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Damage vs armor (Heavy cannon, 80 base dps)
Strengths
- Good against heavy vehicles (×1.25)
- Excellent against buildings (×1.5)
- Very high damage output (80 dps)
- Long range (250)
- Tough for vehicles and aircraft (1500 HP)
Weaknesses
- Weak against infantry (×0.4)
- Cannot shoot aircraft
- Expensive (2200)
- Needs a Tech Center
Dies fast to
- Missiles ×2.2 (Missile Tank, MLRS)
Shrugs off
- Bullets ×0.04 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.05 (Sniper, Commando)
- Flames ×0.07 (Flamethrower, Flame Tank)
Field notes: Huge HP; beats every other tank head-on and holds vs infantry. Slow and expensive; Missile Tanks, Rocket soldiers and aircraft kill it.
MCV
Mobile Construction Vehicle.
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War FactoryStrengths
- Deploys into a Construction Yard anywhere you can build
- Tough for vehicles and aircraft (2000 HP)
Weaknesses
- Cannot attack: losing it can cost you your base
- Slow (1)
- Expensive (3000)
Dies fast to
- Missiles ×2.2 (Missile Tank, MLRS)
Shrugs off
- Bullets ×0.04 (Rifleman, Harvester, Ranger…)
- Sniper rifle ×0.05 (Sniper, Commando)
- Flames ×0.07 (Flamethrower, Flame Tank)
Field notes: Double-click or press Enter to deploy into a Construction Yard. Cannot attack.





