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Vehicles ​

Vehicles are built at the War Factory. They range from fast raiders and transports through main battle tanks to long-range siege guns, plus the support vehicles (Harvester, MCV, Induction Rig) your economy and expansion depend on. Numbers on this page are read straight from the game's rules.json, so they're always current.

How to read the charts. DPS is damage per second at 60 ticks/s. The damage vs armor bars show the multiplier the unit's weapon gets against each armor class (×1 = full damage). Strengths and weaknesses are derived from those multipliers and from how each stat ranks among vehicles and aircraft.
UnitCostHPSpeedDPSRangeRequires
Ranger4501804.580160War Factory
APC6003003.560120War Factory
Light Tank8004002.849210War Factory
Flame Tank9004502.2120100War Factory
Artillery9002501.250550War Factory + Tech Center
Demo Truck10001502.8––War Factory
Missile Tank12004003.266230War Factory + Tech Center
Harvester140010001.51660Refinery + War Factory
Heavy Tank1400700272230War Factory
MLRS14002501.548500War Factory + Tech Center
Induction Rig18006000.8––War Factory + Refinery
Mammoth Tank220015001.480250War Factory + Tech Center
MCV300020001––War Factory

Ranger ​

Fast raider.

↑ Index
3D jeep
3D view
2D jeep
Classic 2D view
jeep
Build icon
Cost450
HP180
Speed4.5
Sight320
DPS80
Damage20
Range160
Reload0.3s
ArmorLight vehicles
RequiresfactoryWar Factory

Damage vs armor (Bullets, 80 base dps)

Infantry×1 · 80 dps
Light vehicles×0.3 · 24 dps
Medium vehicles×0.06 · 4.8 dps
Heavy vehicles×0.04 · 3.2 dps
Buildings×0.1 · 8 dps
Aircraft×0.15 · 12 dps

Strengths

  • Very high damage output (80 dps)
  • Fires while on the move
  • Fast (4.5)
  • Cheap (450)

Weaknesses

  • Barely scratches light vehicles (×0.3)
  • Barely scratches medium vehicles (×0.06)
  • Barely scratches heavy vehicles (×0.04)
  • Barely scratches buildings (×0.1)
  • Barely scratches aircraft (×0.15)
  • Fragile (180 HP)

Shrugs off

  • Bullets ×0.3 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.3 (Sniper, Commando)
  • Artillery shells ×0.3 (Artillery)

Field notes: Drive-by machine gun shreds infantry, artillery and harvesters, and can fire at aircraft. Loses to APCs and any tank.

APC ​

Armored transport with an armor-piercing gun.

↑ Index
3D apc
3D view
2D apc
Classic 2D view
apc
Build icon
Cost600
HP300
Speed3.5
Sight240
DPS60
Damage12
Range120
Reload0.2s
Carries5
ArmorLight vehicles
RequiresfactoryWar Factory

Damage vs armor (AP rounds, 60 base dps)

Infantry×0.8 · 48 dps
Light vehicles×1.25 · 75 dps
Medium vehicles×0.5 · 30 dps
Heavy vehicles×0.25 · 15 dps
Buildings×0.4 · 24 dps
Aircraft×0.5 · 30 dps

Strengths

  • Good against light vehicles (×1.25)
  • Very high damage output (60 dps)
  • Fires while on the move
  • Carries up to 5 infantry
  • Cheap (600)

Weaknesses

  • Weak against medium vehicles (×0.5)
  • Barely scratches heavy vehicles (×0.25)
  • Weak against buildings (×0.4)
  • Weak against aircraft (×0.5)

Shrugs off

  • Bullets ×0.3 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.3 (Sniper, Commando)
  • Artillery shells ×0.3 (Artillery)

Field notes: Hunts infantry, Rangers and siege units, and doubles as mobile anti-air. Loses to tanks.

Light Tank ​

Fast main battle tank.

↑ Index
3D light
3D view
2D light
Classic 2D view
light
Build icon
Cost800
HP400
Speed2.8
Sight240
DPS49.1
Damage45
Range210
Reload0.9s
ArmorMedium vehicles
RequiresfactoryWar Factory

Damage vs armor (Cannon, 49.1 base dps)

Infantry×0.6 · 29.5 dps
Light vehicles×1 · 49.1 dps
Medium vehicles×1 · 49.1 dps
Heavy vehicles×0.5 · 24.5 dps
Buildings×1 · 49.1 dps
AircraftCannot target

Strengths

  • Fires while on the move
  • Cheap (800)

Weaknesses

  • Weak against infantry (×0.6)
  • Weak against heavy vehicles (×0.5)
  • Cannot shoot aircraft

Shrugs off

  • Bullets ×0.06 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.15 (Sniper, Commando)
  • Flames ×0.15 (Flamethrower, Flame Tank)

Field notes: Beats infantry, light vehicles, Flame Tanks and Missile Tanks. Loses to Heavy/Mammoth tanks, Rocket soldiers and aircraft.

Flame Tank ​

Anti-infantry vehicle.

↑ Index
3D flame_tank
3D view
2D flame_tank
Classic 2D view
flame_tank
Build icon
Cost900
HP450
Speed2.2
Sight200
DPS120
Damage30
Range100
Reload0.3s
Splash50
ArmorMedium vehicles
RequiresfactoryWar Factory

Damage vs armor (Flames, 120 base dps)

Infantry×1.75 · 210 dps
Light vehicles×1 · 120 dps
Medium vehicles×0.15 · 18 dps
Heavy vehicles×0.07 · 8.4 dps
Buildings×0.6 · 72 dps
AircraftCannot target

Strengths

  • Excellent against infantry (×1.75)
  • Splash damage (radius 50) punishes clumped units
  • Very high damage output (120 dps)

Weaknesses

  • Barely scratches medium vehicles (×0.15)
  • Barely scratches heavy vehicles (×0.07)
  • Weak against buildings (×0.6)
  • Cannot shoot aircraft

Shrugs off

  • Bullets ×0.06 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.15 (Sniper, Commando)
  • Flames ×0.15 (Flamethrower, Flame Tank)

Field notes: Splash flames wipe out infantry blobs and light vehicles. Weak armor-piercing: real tanks beat it.

Artillery ​

Long-range siege gun.

↑ Index
3D artillery
3D view
2D artillery
Classic 2D view
artillery
Build icon
Cost900
HP250
Speed1.2
Sight400
DPS50
Damage100
Range550
Reload2s
Splash90
ArmorLight vehicles

Damage vs armor (Artillery shells, 50 base dps)

Infantry×1.5 · 75 dps
Light vehicles×0.3 · 15 dps
Medium vehicles×0.3 · 15 dps
Heavy vehicles×0.25 · 12.5 dps
Buildings×1.25 · 62.5 dps
AircraftCannot target

Strengths

  • Excellent against infantry (×1.5)
  • Good against buildings (×1.25)
  • Splash damage (radius 90) punishes clumped units
  • Extreme range (550) outranges nearly everything

Weaknesses

  • Barely scratches light vehicles (×0.3)
  • Barely scratches medium vehicles (×0.3)
  • Barely scratches heavy vehicles (×0.25)
  • Cannot shoot aircraft
  • Slow (1.2)
  • Needs a Tech Center

Shrugs off

  • Bullets ×0.3 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.3 (Sniper, Commando)
  • Artillery shells ×0.3 (Artillery)

Field notes: Shells devastate infantry and buildings from 550 range, but do little to vehicles. Fragile: raiders and tanks overrun it.

Demo Truck ​

Suicide vehicle.

↑ Index
3D demo_truck
3D view
2D demo_truck
Classic 2D view
demo_truck
Build icon
Cost1000
HP150
Speed2.8
Sight200
Blast600
Radius150
ArmorLight vehicles
RequiresfactoryWar Factory

Damage vs armor (Explosion, 600 base damage, one blast)

Infantry×1.5 · 900 dmg
Light vehicles×1.25 · 750 dmg
Medium vehicles×1 · 600 dmg
Heavy vehicles×0.75 · 450 dmg
Buildings×1.5 · 900 dmg
Aircraft×1.25 · 750 dmg

Strengths

  • Excellent against infantry (×1.5)
  • Good against light vehicles (×1.25)
  • Excellent against buildings (×1.5)
  • Good against aircraft (×1.25)
  • Detonates for 600 damage in a 150 radius; chain reactions possible

Weaknesses

  • Destroyed on use, and has no weapon of its own
  • Fragile (150 HP)

Shrugs off

  • Bullets ×0.3 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.3 (Sniper, Commando)
  • Artillery shells ×0.3 (Artillery)

Field notes: Detonates on impact or death, dealing massive area damage. Chain reactions possible.

Missile Tank ​

Tank destroyer.

↑ Index
3D stealth
3D view
2D stealth
Classic 2D view
stealth
Build icon
Cost1200
HP400
Speed3.2
Sight280
DPS66
Damage55
Range230
Reload0.8s
ArmorMedium vehicles

Damage vs armor (Missiles, 66 base dps)

Infantry×0.15 · 9.9 dps
Light vehicles×0.6 · 39.6 dps
Medium vehicles×1 · 66 dps
Heavy vehicles×2.2 · 145.2 dps
Buildings×1 · 66 dps
Aircraft×1 · 66 dps

Strengths

  • Excellent against heavy vehicles (×2.2)
  • Can shoot down aircraft
  • Very high damage output (66 dps)

Weaknesses

  • Barely scratches infantry (×0.15)
  • Weak against light vehicles (×0.6)
  • Needs a Tech Center

Shrugs off

  • Bullets ×0.06 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.15 (Sniper, Commando)
  • Flames ×0.15 (Flamethrower, Flame Tank)
Best-value countersharrierHarrierlightLight TankheavyHeavy Tank

Field notes: Homing missiles wreck Heavy and Mammoth tanks and can hit aircraft. Light Tanks, Rocket soldiers and anti-infantry fire beat it. Requires Tech Center.

Harvester ​

Resource gatherer.

↑ Index
3D harvester
3D view
2D harvester
Classic 2D view
harvester
Build icon
Cost1400
HP1000
Speed1.5
Sight200
DPS16
Damage8
Range60
Reload0.5s
Cargo500
ArmorHeavy vehicles

Damage vs armor (Bullets, 16 base dps)

Infantry×1 · 16 dps
Light vehicles×0.3 · 4.8 dps
Medium vehicles×0.06 · 1 dps
Heavy vehicles×0.04 · 0.6 dps
Buildings×0.1 · 1.6 dps
Aircraft×0.15 · 2.4 dps

Strengths

  • Hauls 500 ore per trip
  • Tough for vehicles and aircraft (1000 HP)

Weaknesses

  • Barely scratches light vehicles (×0.3)
  • Barely scratches medium vehicles (×0.06)
  • Barely scratches heavy vehicles (×0.04)
  • Barely scratches buildings (×0.1)
  • Barely scratches aircraft (×0.15)
  • Very short range (60): must close in to fight
  • Your whole income: losing it stalls the economy

Dies fast to

  • Missiles ×2.2 (Missile Tank, MLRS)

Shrugs off

  • Bullets ×0.04 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.05 (Sniper, Commando)
  • Flames ×0.07 (Flamethrower, Flame Tank)
Best-value countersstealthMissile TankharrierHarrierrocketRocket

Field notes: Automatically collects ore and returns to Refinery. Right-click ore fields to redirect.

Heavy Tank ​

Heavy assault tank.

↑ Index
3D heavy
3D view
2D heavy
Classic 2D view
heavy
Build icon
Cost1400
HP700
Speed2
Sight260
DPS72
Damage90
Range230
Reload1.3s
ArmorHeavy vehicles
RequiresfactoryWar Factory

Damage vs armor (Cannon, 72 base dps)

Infantry×0.6 · 43.2 dps
Light vehicles×1 · 72 dps
Medium vehicles×1 · 72 dps
Heavy vehicles×0.5 · 36 dps
Buildings×1 · 72 dps
AircraftCannot target

Strengths

  • Very high damage output (72 dps)

Weaknesses

  • Weak against infantry (×0.6)
  • Weak against heavy vehicles (×0.5)
  • Cannot shoot aircraft

Dies fast to

  • Missiles ×2.2 (Missile Tank, MLRS)

Shrugs off

  • Bullets ×0.04 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.05 (Sniper, Commando)
  • Flames ×0.07 (Flamethrower, Flame Tank)
Best-value countersstealthMissile TankharrierHarrierrocketRocket

Field notes: Out-fights Light Tanks and crushes infantry. Countered by Missile Tanks, Rocket soldiers and aircraft.

MLRS ​

Long-range rocket artillery.

↑ Index
3D mlrs
3D view
2D mlrs
Classic 2D view
mlrs
Build icon
Cost1400
HP250
Speed1.5
Sight380
DPS48
Damage120
Range500
Reload2.5s
Splash80
ArmorLight vehicles

Damage vs armor (Missiles, 48 base dps)

Infantry×0.15 · 7.2 dps
Light vehicles×0.6 · 28.8 dps
Medium vehicles×1 · 48 dps
Heavy vehicles×2.2 · 105.6 dps
Buildings×1 · 48 dps
Aircraft×1 · 48 dps

Strengths

  • Excellent against heavy vehicles (×2.2)
  • Can shoot down aircraft
  • Splash damage (radius 80) punishes clumped units
  • Extreme range (500) outranges nearly everything

Weaknesses

  • Barely scratches infantry (×0.15)
  • Weak against light vehicles (×0.6)
  • Needs a Tech Center

Shrugs off

  • Bullets ×0.3 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.3 (Sniper, Commando)
  • Artillery shells ×0.3 (Artillery)

Field notes: Homing missiles punish slow armor and aircraft from far away. Fragile: infantry and fast raiders overrun it.

Induction Rig ​

Deploys on ore wells for infinite resources.

↑ Index
3D induction_rig
3D view
2D induction_rig
Classic 2D view
induction_rig
Build icon
Cost1800
HP600
Speed0.8
Sight200
ArmorLight vehicles

Strengths

  • Deploys onto an ore well for infinite income

Weaknesses

  • Cannot attack, and extremely slow
  • Slow (0.8)
  • Expensive (1800)

Shrugs off

  • Bullets ×0.3 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.3 (Sniper, Commando)
  • Artillery shells ×0.3 (Artillery)

Field notes: Right-click on a golden well to deploy. Great for late-game economy.

Mammoth Tank ​

Super-heavy tank.

↑ Index
3D mammoth
3D view
2D mammoth
Classic 2D view
mammoth
Build icon
Cost2200
HP1500
Speed1.4
Sight280
DPS80
Damage120
Range250
Reload1.5s
ArmorHeavy vehicles

Damage vs armor (Heavy cannon, 80 base dps)

Infantry×0.4 · 32 dps
Light vehicles×0.75 · 60 dps
Medium vehicles×1 · 80 dps
Heavy vehicles×1.25 · 100 dps
Buildings×1.5 · 120 dps
AircraftCannot target

Strengths

  • Good against heavy vehicles (×1.25)
  • Excellent against buildings (×1.5)
  • Very high damage output (80 dps)
  • Long range (250)
  • Tough for vehicles and aircraft (1500 HP)

Weaknesses

  • Weak against infantry (×0.4)
  • Cannot shoot aircraft
  • Expensive (2200)
  • Needs a Tech Center

Dies fast to

  • Missiles ×2.2 (Missile Tank, MLRS)

Shrugs off

  • Bullets ×0.04 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.05 (Sniper, Commando)
  • Flames ×0.07 (Flamethrower, Flame Tank)
Best-value countersstealthMissile TankharrierHarrierrocketRocket

Field notes: Huge HP; beats every other tank head-on and holds vs infantry. Slow and expensive; Missile Tanks, Rocket soldiers and aircraft kill it.

MCV ​

Mobile Construction Vehicle.

↑ Index
3D mcv
3D view
2D mcv
Classic 2D view
mcv
Build icon
Cost3000
HP2000
Speed1
Sight280
ArmorHeavy vehicles
RequiresfactoryWar Factory

Strengths

  • Deploys into a Construction Yard anywhere you can build
  • Tough for vehicles and aircraft (2000 HP)

Weaknesses

  • Cannot attack: losing it can cost you your base
  • Slow (1)
  • Expensive (3000)

Dies fast to

  • Missiles ×2.2 (Missile Tank, MLRS)

Shrugs off

  • Bullets ×0.04 (Rifleman, Harvester, Ranger…)
  • Sniper rifle ×0.05 (Sniper, Commando)
  • Flames ×0.07 (Flamethrower, Flame Tank)
Best-value countersstealthMissile TankharrierHarrierrocketRocket

Field notes: Double-click or press Enter to deploy into a Construction Yard. Cannot attack.